![]() Intel and NVidias HW Decoder try, but will fail as there is just not enough frames for the correct stream: the result is either green or almost pure black. MFT Decoding is unaffected, plays it back fine - most likely uses the GPU to decode anyway. Windows Media Player refuses to skip, same with Movies & TV app and DirectShow assisted playback. MPC-HC will start flickering - this is the correct behaviour as observed with StreamEye. VLC will take a bit to skip to any point, but will play it back "fine" due to it's automatic correction. Additionally the output packet stream is near impossible to correctly stream or use: MPC-HC, Windows Media Player, Movies & TV app, DirectShow assisted playback, Intel HW Decoder and NVidia HW Decoder will all fail to play it back correctly if they weren't present at the start of playback. A properly encoded file (Media SDK) shows 60 frames/second here for a 60/1 setting, not 1000 frames/second. ![]() You can see the 1000 FPS being listed if you right-click on the file in Windows Explorer and select Properties, it should be in the Details tab. Submission Parameters (in the order they were assigned): AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD = CQPĪMF_VIDEO_ENCODER_FILLER_DATA_ENABLE = FalseĪMF_VIDEO_ENCODER_RATE_CONTROL_SKIP_FRAME_ENABLE = FalseĪMF_VIDEO_ENCODER_VBV_BUFFER_SIZE = 65535000ĪMF_VIDEO_ENCODER_INITIAL_VBV_BUFFER_FULLNESS = 64ĪMF_VIDEO_ENCODER_DE_BLOCKING_FILTER = FalseĪMF_VIDEO_ENCODER_B_REFERENCE_ENABLE = FalseĪMF_VIDEO_ENCODER_MOTION_HALF_PIXEL = TrueĪMF_VIDEO_ENCODER_MOTION_QUARTERPIXEL = True
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